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Why Weapons in Movies/Games Never Behave

Stella Lolly@stella-lolly · video 15 of 63
Published2 Mar 20268mo ago
Length3:20
Gap to previous6 days
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  1. Published on OFTV2 Mar 2026, 06:00
  2. Picked up by OF Candy14 Nov 2026, 03:51
  3. First featured on the OFTV homepagenot yet
  4. Creator shown on OnlyFans DiscoverDiscover is not being captured yet
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Description

Stella breaks down why weapons in movies and video games behave nothing like real life—endless ammo, no recoil, dramatic sound effects, and cinematic timing. A fun, fast-paced look at why spectacle often beats realism.

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